![]() This system is designed with the following opinionated principles in mind: Stomach: Uneven turn-based battle mode where two characters exchange actions and words, with the pred intending to digest the prey and prevent the prey's escape while the prey tries to resist being digested and escape.Confrontation: Even turn-based battle mode where two characters exchange actions and words with the intention of devouring each other (or simply avoiding being devoured).Novel: Text gameplay where the player can only interact using choice menus or advancing the text, describing interactions exchanged between characters.Adventure: The player may move between rooms (each of which has a textual description) and interact with objects or people in the current room, or use an item from their inventory on one of them. ![]() In it, there are essentially four gameplay modes: This is the reference implementation for a form of text-adventure/turn-based RPG hybrid themed around the vore fetish. ![]()
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